Audio Engine Wrapper


Name

Audio Engine Wrapper


Language
C++
Platform
Windows
Uses
FMOD

Time Frame
1 month

Info
An assignment to make an Audio engine wrapper for FMOD Core. Main functionality:
  • Channel creation/destrtuction
  • Sound playing/pausing/stopping on a channel
  • Audio L/R panning and volume changing
  • Audio position seeking
  • L/R channel levels for visualization purposes

The repo also includes a demo project which uses DearImGui and ImPlot.

Links
GitHub